Incorporating Farplay Collabs into OBS Studio Broadcasts

  • Hi Clint,

    What a lovely setup!

    We recommend using FarPlay’s Broadcast Output feature to send a live copy of FarPlay session audio to OBS. If you drag the latency slider far to the left (to prioritize latency over audio quality), the remote musicians’ audio you monitor in your headphones might occasionally crackle, but the live copy of your FarPlay audio you send through Broadcast Output to OBS will be super clean (Broadcast Output lets you use a much longer buffer delay). Check out the livestreaming instructions on our Broadcast Output page.

    FarPlay doesn’t have a virtual camera output. You can bring FarPlay video into OBS by creating a Display/Screen Capture source for an OBS scene. To hide the control buttons at the top-left corner of FarPlay’s video window on a PC, click the Options menu and uncheck Show on-screen controls. (Mac users should click the Video menu in the menu bar, instead of the Options menu, which isn’t shown on Macs).

    Another option is to use FarPlay just for audio and use another video app just for video. For example, ask a remote player to go to VDO.Ninja and share their link for you to paste into OBS as a “Browser” source.

    Here’s an example of a livestream marathon in which our very own Dan Tepfer performed on FarPlay with musicians around the world. I’ll try to find some technical information about this livestream for you.

    Thank you,
    David Liao

    • This reply was modified 18 hours, 42 minutes ago by David Liao.

    I’m on it … THANKS so much!

    You’re welcome!

    P.S. I confirm that the livestream marathon linked above was done with OBS capturing FarPlay’s video window.

    OK, thanks … that is a big help.

    The vdo.ninja idea is cool, but I’m thinking that it would create yet more high-bandwidth connections in and out of my Internet link. I currently encode to YouTube from OBS at a bitrate of 8Mbps, and my upload rate is only 20Mbps (based on Google’s Speed Test), so I’m already pushing to get “acceptable” quality on YouTube …

    I’m currently trying to map the best way to link FarPlay into RME’s signal flow (for a UCX II) that gets me the needed things, given FarPlay (effective) two inputs (Remote and “Microphone”) and two outputs (“Headphones” and “Broadcast”).

    One question: Can FarPlay use two *different* ASIO interfaces (e.g. a Fireface UCX II and a Madiface UCX II) for Headphones and Broadcast? … and can they be different from “Microphone”?

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